Spray ORISA 011 copy
“Current outlook: uncertain.”
This content is currently being modified on the Public Test Region.

Please refrain from editing the page to include the PTR changes until they are added to the live version of the game.
Concussion Mine
Concussion Mine
Arcing splash projectile type
120 damage
  3 m splash radius
100 HP
17.5 m/s projectile speed
Lasts until detonated or destroyed/replaced
8-second cooldown
✘ Cannot headshot
✘ Cannot inflict self damage
✔ Can inflict self knockback
After placing one of his homemade Concussion Mines, Junkrat can trigger it to damage enemies and send them flying... or propel himself through the air.
Default Key: (PC LShift, PS L1, XB LB)

Details Edit

  • Junkrat throws a mine that sticks itself to solid surfaces. The mine will then remain until Junkrat detonates it with Alt-fire (PC RMB, PS L2, XB LT). Nothing else will cause it to detonate.
  • Enemies can destroy it manually.
  • Only one mine can be active at a time.
  • The explosion will deal strong knockback. Junkrat cannot damage himself this way, but he can use the knockback to propel himself through the air.

Trivia Edit

  • Using his trusty detonator, Junkrat's Concussion Mine delivers a high-impact explosive with minimal fragmentation.[1]
  • When holding the detonator, Junkrat has a different hello animation and will waggle his fingers around the detonator instead of waving.

Patch changes Edit

  • Overwatchemblem black December 13, 2016 Patch: Fixed a bug causing Junkrat’s Steel Trap animation to play when detonating a Concussion Mine.

References Edit

  1. Overwatch Visual Source Book, p.38
Junkrat Navigation
General MainQuotesGallerySkins and WeaponsSprays
Abilities Frag LauncherConcussion MineSteel TrapTotal MayhemRIP-Tire
Lore Organizations Hyde Global
Character relationships Roadhog
Locations Outback
Others JunkersOmnium
Media Comic Shorts Going Legit