Bastion can transform into a Tank in both of his configurations. Bastion's defense in Sentry configuration is significant tougher, under the influence of Ironclad passive ability, which gives it 20% reduction of incoming damage.
Shells fired in Tank configuration will travel on a straight line, dealing 205 damage to enemies on contact or within range the resulting explosion. Shells deal 28 self-damage if they explode near Bastion. The shell's explosion also pushes Bastion and enemies away if it explodes within their range.
After 8 seconds, Bastion will return to Recon configuration, regardless of which mode it was in before activating the ultimate ability.
When Tank mode is activated, Bastion will emit a distinct fanfare to alert enemies and allies.
- The assault cannon launches heavy ordinance that requires high power. It can only be deployed for brief periods.
- Bastion has no critical hit points anywhere on it during the ultimate, but is still able to be stunned, pushed, pinned, and killed.
- Unlike Sentry mode's turret configuration, which Bastion fully transforms into without clipping or other tricks, Tank mode's treads and barrel appear out of nothing during the transformation. This is a side-effect of Tank being a replacement for Bastion's original early-beta ultimate, Remote Mine. Bastion's original character model was only meant to transform into the turret, so giving the character a second transformation necessitated using some "cheats" to accommodate the new form.
Patch changes Edit
|General||Main • Quotes • Gallery • Skins and Weapons • Sprays|
|Abilities||Configuration: Recon • Configuration: Sentry • Reconfigure • Self-Repair • Ironclad • Configuration: Tank|
|Lore||Organizations||Omnics • SST Laboratories|
|Character relationships||Ganymede • Torbjörn|
|Media||Animated Shorts||The Last Bastion|