All changes to bullet damage made in our February 9 beta patch have been reverted
Developer comments: We've given Configuration: Recon a bit of a boost to allow Bastion to "run-and-gun" more efficiently when needed. We've also made significant changes to Bastion's survivability and offensive capabilities when in Configuration: Sentry. By removing the 300 additional armor, Bastion is now more vulnerable to attack; however, its overall damage output has been increased (as a result of reverting earlier nerfs to sentry bullet damage). We're very eager to see how both of these updates play out in the beta.
Developer comments: The changes we made to how heroes gain ultimate charge in the February 9 beta patch had some unintended side effects for D.Va, making it much harder for her to generate Ultimate than before. These changes should help correct this pain point, as well as provide a nice quality-of-life change to the process of summoning her mech.
Developer comments: The change we made to Guardian Angel in the February 9 beta patch (allowing the ability to target the souls of dead allies) was intended to help Mercy get to where her Resurrect may be the most needed. In practice, this change caused problems. We saw a lot of feedback from players noting that they'd accidentally target a dead ally when they meant to target a living ally, or that they'd target a dead ally thinking it was a living ally initially. As a result, we've reverted the original change.
Developer comments: Torbjörn's turrets currently feel a little too powerful, so (to start) we're taking away some of their power as well as removing Torbjörn's ability to out-repair reasonable incoming damage. Torbjörn's Rivet gun is also getting a small boost to allow for more liberal use of his Alternate Fire when needed.