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Game Options can be accessed from the Main menu or Pause menu. It can be used to adjust the Video, Sound, Controls, Gameplay and Social options. All the information is extracted from PC version, so there will be some discrepancy with console versions.

Video Options Edit

Game Options

A sample of Video options in PC version.

  • The name of player's graphic card is displayed.
  • Display Mode: There are 3 options: Windowed, Fullscreen, or Borderless Windowed.
  • Target Display: Choose which display output for the game. If the player only have one output, it will show "Monitor 1".
  • Resolution: Options with the asterisk symbol (*) is the recommended resolution.
  • Field of View: The field of view for your first-person aspect, ranged from 80 to 103.
  • Aspect Ratio: Choose the ratio for the display on-screen. There are 3 options: 16:9, 16:10, or 21:9.
  • VSync: Enable/disable Vertical Synchronization.[1]
  • Triple Buffering: Enable/disable Tripple Buffering.[1]
  • Display Performance Stats: Display performance statistic on the upper left of the screen.
  • Limit FPS: Limiting the frame rate drawn from your graphic card. There are 3 options: Custom, Display-based, or 30FPS
    • If player chooses Custom, there will be a slider for adjusting Frame Rate Cap, ranged from 30 to 300.
  • Graphic Quality: There are 5 options: Low, Medium, High, Ultra, or Epic. There are also Advance Options:
    • Render Scale: There are 6 options: Automatic, 50%, 75%, 100%, 150%, or 200%.
    • Texture Quality: There are 3 options: Low, Medium, or High.
    • Texture Filtering Quality: There are 5 options: Low - 1X, Medium - 2X, High - 4X, Ultra - 8X, or Epic - 16X.
    • Local Fox Detail: There are 4 options: Low, Medium, High, or Ultra.
    • Dynamic Reflections: There are 4 options: Off, Low, Medium, or High.
    • Shadow Detail: There are 5 options: Off, Low, Medium, High, or Ultra.
    • Model Detail: There are 4 options: Low, Medium, High, or Ultra.
    • Effect Detail: There are 4 options: Low, Medium, High, or Ultra.
    • Lighting Quality: There are 4 options: Low, Medium, High, or Ultra.
    • Antialias Quality: There are 5 options: Off, Low - FXAA, Medium - SMAA Low, High - SMAA Medium, or Ultra - SMAA High.
    • Refraction Quality: There are 3 options: Low, Medium, High.
    • Screenshot Quality: There are 5 options: 1X Resolution, 3X Resolution, 5X Resolution, 7X Resolution, 9X Resolution. You can take screenshot by using PrintScreen button.
    • Local Reflection: Enable/disable.
    • Ambient Occlusion: Enable/disable.
  • Gamma Correction: A slider to control gamma value.
  • Contrast: A slider to control contrast value.
  • Brightness: A slider to control brightness value.
  • Color Blind Options:
    • A sample display of Friendly, Enemy, Group and Alert color will be shown, and these color display will changed depending on Color Blind Mode and Color Blind Strength.
    • There are 4 Color Blind Mode: Off, Deuteranopia, Protanopia, Tritanopia.
    • There is also a slider to adjust Color Blind Strength.

Sound Options Edit

  • Master Volume: A slider to control volume, affects sound effects, music, and in-game voice volume.
    • Sound Effects Volume: A slider to control sound effects volume. It includes but not limit to ability sounds, footstep sounds, and environment interaction sound.
    • Music Volume: A slider to control music volume. It includes background music in the game and in the menu.
    • In-game Voice Volume: A slider to control in-game voice volume. It includes but not limit to all heroes and NPCs' voices.
  • Voice Chat Volume: A slider to control voice chat from others volume.
  • Voice Chat Mic Volume: A slider to control player's mic volume.
  • Sound Plays While in Background: To enable/disable sound while Overwatch is in the background (or not in active window).
  • Group Voice Chat: If enabled, when joining group, player will join group voice chat channel automatically.
  • Team Voice Chat: If enabled, when starting a game, player will join team voice chat channel automatically.
  • Voice Chat Mode: There are 2 options: Push to Talk, and Open Mic. Push to Talk will required the player hold the grave accent (`) button to use voice chat; Open Mic will let the player automatically activate voice chat when they talk.
  • Voice Chat Devices: To change between Default Devices or Comms Devices. Hover over the option, player will see the output for the speaker and input for the microphone.
  • Dolby Atmos for Headphones: To enable Dolby Atmos for compatible headphones.[2] If the player turn this on there will be a notice for them to turn off their 7.1 or 5.1 function in their headphone's driver.

Controls Options Edit

This section is about a specific type of maps. For other meaning of "control" see Control (disambiguation).

Players can switch between heroes, or choose "All Heroes" to apply the adjustment to all of them. When the player changes any option in "All Heroes", the change will affect all corresponding options in each individual hero.

  • Mouse
    • Sensitivity: A slider (from 0 to 100) to control the sensitivity of the mouse. The default value is 15.00.
    • Invert Look: Enable to invert the vertical and horizontal orientation of the mouse.
  • Controller
    • Horizontal Sensitivity: Change the horizontal sensitivity of the controller.
    • Vertical Sensitivity: Change the vertical sensitivity of the controller. There are advanced options:
      • Invert Vertical Look: Enable to invert the vertical orientation of the controller.
      • Invert Horizontal Look: Enable to invert the horizontal orientation of the controller.
    • Vibration: Enable to activate the vibration effect of the controller.
    • Switch Movement/Look Sticks: Enable to switch the function of movement and look joystick.
    • Legacy Sticks: Enable to activate the function of legacy stick.
    • Aim Technique: Switch between Dual-Zone option and Exponential Ramp.[3]
  • Reticle
    • Bloom: Enable to turn on the bloom/spreading effect on the reticle.
    • Type: There are 5 options: Default, Circle, Crosshairs, Short Crosshairs, and Dot.
    • Color: There are 7 options: White, Green, Cyan, Red, Magenta, Yellow, Black.
  • Hero
    • Allied Health Bars: Enable to turn on the visibility of allied health bars.

These options below are available for specific heroes. Heroes who don't have specific control options are Bastion, McCree, Mei, Pharah, Reaper, Roadhog, Symmetra, Torbjörn, Tracer, and Winston.

  • Ana
    • Toggle Zoom: When enabled, pressing the appropriate button will toggle the scope on and off. Otherwise, the button must be held.
    • Relative Aim Sensitivity While Zoomed: Adjust the sensitivity of the mouse only when using scope. The default value is 30.
    • Nano Boost Sensitivity: Adjust the sensitivity of Nano Boost's targeting. The default value is 100.
  • D.Va
    • Toggle Defense Matrix: When enabled, pressing the appropriate button will toggle the Defense Matrix on and off. Otherwise, the button must be held.
  • Genji
    • Automatically Climb Walls: When enabled, Genji will automatically scale up to any wall after pressing the appropriate button once. Otherwise, the button must be held.
  • Hanzo
    • Automatically Climb Walls: When enabled, Hanzo will automatically scale up to any wall after pressing the appropriate button once. Otherwise, the button must be held.
  • Junkrat
    • RIP-Tire Automatically Climb Walls: When enabled, Junkrat's RIP-Tire will automatically scale up to any wall after pressing the appropriate button once. Otherwise, the button must be held.
  • Lúcio
    • Hold To Crossfade: When enabled, the player will have to hold the appropriate button to keep the Crossfade: Speed in active; if the button is not held, Crossfade: Heal will be in active. Otherwise, player can switch between 2 modes by pressing the button once.
    • Allow Backward Wall Ride: When enabled, the player will be able to wall ride backward by holding the back and jump button.
  • Mercy
    • Toggle Beam Connection: When enabled, pressing the appropriate button will toggle the staff between 2 beams. Otherwise, the button must be held.
    • Guardian Angel Prefers Beam Target: When enabled, any hero that Mercy is facing will be the default target for Guardian Angel. If disabled, when Mercy has a beam connected to a hero not in front of her, she will fly to the connected hero instead; Mercy only flies to the hero in front of her when the beam is not connected to a hero.
    • Toggle Guardian Angel: When enabled, pressing the appropriate button will toggle Guardian Angel; another press will cancel it. Otherwise, the button must be held for the whole flight duration; if the button is let go, the ability will be canceled.
    • Guardian Angel Sensitivity: Adjust the sensitivity of Guardian Angel's targeting. The default value is 100.
    • Beam Sensitivity: Adjust the sensitivity of Caduceus Staff's targeting. The default value is 100.
  • Reinhardt
    • Toggle Barrier: When enabled, pressing the appropriate button will toggle the Barrier Field on and off. Otherwise, the button must be held.
  • Soldier: 76
    • Hold to Sprint: When enabled, the player will have to hold the appropriate button (along with the forward button) to keep Soldier: 76 sprinting; let go of the button will make him return to normal speed. Otherwise, pressing the button once and holding the forward button will make Soldier: 76 sprinting until the forward button is let go.
  • Sombra
    • Hack Sensitivity: Adjust the sensitivity of Hack's targeting. The default value is 100.
  • Widowmaker
    • Toggle Zoom: When enabled, pressing the appropriate button will toggle the scope on and off. Otherwise, the button must be held.
    • Relative Aim Sensitivity While Zoomed: Adjust the sensitivity of the mouse only when using scope. The default value is 30.
    • Grappling Hook Sensitivity: Adjust the sensitivity of Grappling Hook's targeting. The default value is 100.
  • Zarya
    • Projected Barrier Sensitivity: Adjust the sensitivity of Projected Barrier's targeting. The default value is 100.
  • Zenyatta
    • Harmony Orb Sensitivity: Adjust the sensitivity of Orb of Harmony's targeting. The default value is 100.
    • Discord Orb Sensitivity: Adjust the sensitivity of Orb of Discord's targeting. The default value is 100.

MovementEdit

Actions Primary
Button
Alternate
Button
Controller
Button
Forward W empty empty
Back S empty empty
Left A empty empty
Right D empty empty
Crouch Left Control empty empty
Toggle Crouch empty empty B
Jump Space empty A

Weapon and AbilitiesEdit

Actions Primary
Button
Alternate
Button
Controller
Button
Ability 1 Left Shift empty Left Bumper
Ability 2 E empty Right Bumper
Ability 3 Q empty Y
Primary Fire Left Mouse empty Right Trigger
Secondary Fire Right Mouse empty Left Trigger
Equip Weapon 1 1 empty empty
Equip Weapon 2 2 empty empty
Quick Melee V Mouse 4 Right Stick Click
Reload R empty X
Next Weapon Scroll Up empty Left D-Pad
Previous Weapon Scroll Down empty empty

CommunicationEdit

Actions Primary
Button
Alternate
Button
Controller
Button
Communication Menu C empty Down D-Pad
Emote (default) empty empty empty
Hello empty empty empty
Need Healing/Buffs empty empty empty
Group Up X empty empty
Ultimate Status Z empty empty
Voice Line (default) empty empty empty
Acknowledge F empty empty
Thanks empty empty empty

EmotesEdit

Actions Primary
Button
Alternate
Button
Controller
Button
Emote Menu empty empty empty
Emote Right empty empty empty
Emote Down empty empty empty
Emote Left empty empty empty

Voice LinesEdit

Actions Primary
Button
Alternate
Button
Controller
Button
Voice Line Menu empty empty empty
Voice Line Right empty empty empty
Voice Line Down empty empty empty
Voice Line Left empty empty empty

SpraysEdit

Actions Primary
Button
Alternate
Button
Controller
Button
Spray Menu Y empty empty
Spray (default) T empty Up D-Pad
Spray Right empty empty empty
Spray Down empty empty empty
Spray Left empty empty empty

Chat and VoiceEdit

Actions Primary
Button
Alternate
Button
Controller
Button
All Chat empty empty empty
Hide Chat Shift + Control + C empty empty
Open Chat Enter Numpad Enter empty
Reply to Whisper Backspace empty empty
Team Chat empty empty empty
Voice Chat: Push To Talk ` empty empty
Voice Chat: Toggle Mic Mute M empty empty

Spectator ControlsEdit

These may overlap with other controls.

Actions Primary
Button
Alternate
Button
Controller
Button
Spectate Player 1 F1 empty empty
Spectate Player 2 F2 empty empty
Spectate Player 3 F3 empty empty
Spectate Player 4 F4 empty empty
Spectate Player 5 F5 empty empty
Spectate Player 6 F6 empty empty
Spectate Player 7 F7 empty empty
Spectate Player 8 F8 empty empty
Spectate Player 9 F9 empty empty
Spectate Player 10 F10 empty empty
Spectate Player 11 F11 empty empty
Spectate Player 12 F12 empty empty
Spectate Next empty empty empty
Spectate Previous empty empty empty
Spectate Self Right Control empty empty
Spectate Toggle 3P Space empty empty
Static Camera 1 1 empty empty
Static Camera 2 2 empty empty
Static Camera 3 3 empty empty
Static Camera 4 4 empty empty
Static Camera 5 5 empty empty
Static Camera 6 6 empty empty
Static Camera 7 7 empty empty
Static Camera 8 8 empty empty
Static Camera 9 9 empty empty
Show Health Bar empty empty empty
Spectate Lock On Left Mouse empty empty
Spectate Target Under Recticle Right Mouse empty empty
Disable Camera Blending Z empty empty
Modify FOV B empty empty
Move Fast Left Shift empty empty
Move Slow Left Control empty empty
Move Down Q empty empty
Move Up E empty empty
Zoom In Scroll Up empty empty
Zoom Out Scroll Down empty empty

Miscellaneous ControlsEdit

Actions Primary
Button
Alternate
Button
Controller
Button
Custom Game Lobby L empty empty
Hero Information F1 empty Right D-Pad
Hero Select H empty empty
Moderator - Pause Game Shift + Control + = empty empty
Scoreboard Tab empty View Button
Social Menu O empty empty
Social Menu Channels P empty empty
Take Screenshot Print Screen empty empty
Toggle FPS display Shift + Control + R empty empty
Toggle Netgraph Shift + Control + N empty empty
Toggle UI Alt + Z empty empty

Gameplay Options Edit

  • Always Skip Kill Cam: Enable it to skip kill cam after being killed.
  • Kill Feed Display: Enable it to hide kill feeds.
  • Skirmish While Searching: Enable it to join a Skirmish when searching for match.
  • Achievement Display: There are 4 options: UI, Chat, Both, and Neither. The player can choose where the achievement will be displayed when they receive it in game: On the screen, in the chat box, both of them or neither of them.
  • Network Quality Notification: Enable it to receive notification regarding network quality.
  • Limit Client Send Rate: Enable it to limit the send rate from the player's side.
  • Limit Server Send Rate:Enable it to limit the send rate from the server's side.
  • Tips: Enable it to display tips on the screen when the player dies and respawns in the middle of the game.

Social Options Edit

  • Profanity Filter: Filter all profanity in game chat.
  • Group Member Can Invite: Enable it to let group member invite others, if the player is the group leader.
  • Open Group To: There are 3 options: Invite Only, Friends or Anyone. If the player is the group leader, the group will be opened for invitation only, or for any friend, or for anyone.
  • Custom Game Member Can Invite: Enable it to let people from Custom Game invite others, if the player is the Custom game creator.
  • Open Custom Game To: There are 3 options: Invite Only, Friends or Anyone. If the player is the Custom game creator, the group will be opened for invitation only, or for any friend, or for anyone.
  • Receive Group Invite From: There are 2 options: Friends or Anyone.
  • Receive Group Invite Requests: Enable it to receive request to join group from others.
  • Receive Whispers: Enable it to receive whispers in chat.
  • Display Real IDs For Friends: Enable it to display real ID for friends.
  • Display Offline Friends: Enable it to display all offline friends.
  • Display Friend Request Toasts: Enable it to display friend request toasts when playing.
  • Display Friend Request Notifications: Restrict friend request notification to be displayed. There are 3 options: On, Favorites Only, and Off.

References Edit

  1. 1.0 1.1 https://hardforum.com/threads/how-vsync-works-and-why-people-loathe-it.928593/
  2. https://www.youtube.com/watch?v=Acxz3N8FRUo
  3. Overwatch Patch Notes – October 11, 2016

Patch Changes Edit

  • Overwatchemblem black February 28, 2017 Patch: New Hero Options: Nano Boost Sensitivity, Guardian Angel Sensitivity, Beam Sensitivity, Hack Sensitivity, Grappling Hook Sensitivity, Projected Barrier Sensitivity, Harmony Orb Sensitivity, Discord Orb Sensitivity. Fixed an issue preventing key bindings on the communication wheel from displaying properly. Fixed a bug causing some key bindings to revert to default after the first round of a Control map.
  • Overwatchemblem black January 24, 2017 Patch: Players can now bind individual sprays, emotes, and voice lines to mouse buttons, unique keys, or controller buttons. New Hero option for Lúcio: Allow Backwards Wall Ride.
  • Overwatchemblem black December 20, 2016 Patch: Mouse 4 no longer controls backwards menu navigation, preventing conflicts with other functions that might be bound to that button.
  • Overwatchemblem black November 16, 2016 Patch: Fixed an issue which prevented players from saving their Graphics Quality settings when attempting to use the “Epic” preference.
  • Overwatchemblem black November 15, 2016 Patch: Fixed a navigation error that could occur when attempting to adjust video options using a controller. Fixed a bug that prevented Ana’s custom crosshairs from displaying while zoomed.
  • Overwatchemblem black October 11, 2016 Patch: Several minor aesthetic changes have been made to the game’s Options menus. Controller users can now choose between two aiming modes. Fixed a bug that prevented custom key bindings from saving after relaunching the game. Fixed a bug that kept players from binding Take Screenshot to other keys.
  • Overwatchemblem black September 1, 2016 Patch: A new "Allied Health Bars" option has been added. Ana’s scope now correctly displays all custom reticle options. Ana’s attacks and abilities now activate the controller’s rumble function. The alternate fire on McCree’s Peacekeeper ability now activates the controller’s rumble function for all six shots.
  • Overwatchemblem black August 2, 2016 Patch: Players can now set an FPS cap by selecting "Custom" from the “Limit FPS” dropdown.
  • Overwatchemblem black July 19, 2016 Patch: Added control options for D.Va and Ana. Players can now enter numerical values for any option that also has slider. Players can now hide in-game chat. Mouse sensitivity can now be adjusted out to two decimals. Mid-match tips can now be toggled on or off. Friend Request toasts, Friend notifications, and Whispers can now be toggled on or off. Added 21:9 aspect ratio support. Players can now enable a real-world clock by toggling the "Display System Clock" setting.
  • Overwatchemblem black July 6, 2016 Patch: Fixed a bug where display settings weren't always saved after resetting the client.
  • Overwatchemblem black June 28, 2016 Patch: Players can now swap the left and right sticks on a control pad; "Legacy" controls option has been added. Improved dead-zone controls, giving players increased accuracy during off-center and diagonal stick movement.
  • Overwatchemblem black April 13, 2016 (beta) Patch: Fixed an issue where Custom Reticle could not be reset to default. Fixed an issue where Custom Reticle was not persisting. Fixed an issue where hero-specific bindings would reset after round transition on a Control map.
  • Overwatchemblem black April 5, 2016 (beta) Patch: An option to select custom crosshairs has been added. Some hero-specific option is now available. Mouse sensitivity scale has been reset and re-calibrated.
  • Overwatchemblem black March 29, 2016 (beta) Patch: Keybindings should now save and carry over between sessions correctly.
  • Overwatchemblem black March 22, 2016 (beta) Patch: Players can now save/set hero-specific keybindings. Players can now choose to skip “Skirmish Mode” while in queue. Support for Dolby ATMOS Headphones has been added. Keybindings should now always save and carry over between sessions correctly.
  • Overwatchemblem black February 9, 2016 (beta) Patch: The game's Main, Social, and Options menus have been redesigned. Gameplay: "Always Skip Kill Cam" option has been added and "Kill Feed Display" option has been added. Sound: Volume sliders have been added for Music, Sound Effects, and Voice Chat.