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Heroes

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For the animated short, see Hero (animated short).

Heroes are playable characters in Overwatch. There are currently 23 playable heroes in the game, categorized into 4 roles: Offense, Defense, Tank, and Support.

The heroes of Overwatch each bring their own unique powers and game-changing ultimate abilities into battle. Along with their own roles on the battlefield, their potential is amplified when they assemble into a formidable team. Player's options for achieving victory are endless when a team of heroes can defy gravity, transform into rapid-firing turrets, or conjure billboard-sized energy shields.

The difficulty ratings below can be found within the game under each character's profile.

Star Easy
StarStar Medium
StarStarStar Hard

Offense


Genjiplate McCreeplate Pharahplate Reaperplate
Genji
StarStarStar
McCree
StarStar
Pharah
Star
Reaper
Star
Soldier76plate Sombraplate Tracerplate
Soldier: 76
Star
Sombra
StarStarStar
Tracer
StarStar


Defense


Bastionplate Hanzoplate Junkratplate Meiplate
Bastion
Star
Hanzo
StarStarStar
Junkrat
StarStar
Mei
StarStarStar
Torbjornplate Widowmakerplate
Torbjörn
StarStar
Widowmaker
StarStar


Tank


DVaplate Reinhardtplate Roadhogplate Winstonplate
D.Va
StarStar
Reinhardt
Star
Roadhog
Star
Winston
StarStar
Zaryaplate
Zarya
StarStarStar


Support


Anaplate Lucioplate Mercyplate Symmetraplate
Ana
StarStarStar
Lúcio
StarStar
Mercy
Star
Symmetra
StarStar
Zenyattaplate
Zenyatta
StarStarStar

Patch changes Edit

  • Overwatchemblem black January 24, 2017 Patch: Crouch now has a very small cooldown between uses.
  • Overwatchemblem black October 11, 2016 Patch: Enemy players that are knocked down no longer lose their red outline.
  • Overwatchemblem black September 1, 2016 Patch: Ultimates that consume the ultimate meter when activated will now drain the meter more quickly (.25 second instead of 1 second). Reverted a recent change that reduced the size of heroes' projectiles. Most hero abilities will no longer interrupt quick melee attacks. Ultimate abilities will now interrupt quick melee attacks.
  • Overwatchemblem black August 9, 2016 Patch: Fixed a bug causing incomplete character models to load on the Hero Selection screen.
  • Overwatchemblem black July 26, 2016 Patch: Fixed a bug that would sometimes cause Lúcio, Mei, and other models to only partially render (or disappear).
  • Overwatchemblem black July 19, 2016 Patch: Reduced the chance for larger projectiles to hit targets around corners. Fixed a bug that was preventing friendly hero dialogue not being audible over long distances as intended. Self-healing abilities now charge ultimate abilities.
  • Overwatchemblem black June 28, 2016 Patch: Fixed a bug that would cause players’ weapons to auto-snap straight up or down when the crosshair was aimed between 85 and 90 degrees. Fixed a bug that would move players toward the source of a knockback rather than away from it.
  • Overwatchemblem black April 6, 2016 (beta) Patch: Fixed an issue with hero weapons not appearing for several skins.
  • Overwatchemblem black March 29, 2016 (beta) Patch: Fixed an exploit that allowed players to become invulnerable if Zarya casted Projected Barrier on them and then immediately switched heroes.
  • Overwatchemblem black March 22, 2016 (beta) Patch: It is no longer possible for some AoE weapons to deal damage to an enemy player if that player is on the other side of wall they’re partially clipping into. Ultimate charge should no longer reset whenever a player selects a different hero and then cancels while dead.
  • Overwatchemblem black February 9, 2016 (beta) Patch: Ammo will now reload in the middle of a weapon's reload animation, instead of at the end of it. Change the visual effect of team colors and muzzle flash. Change some in-combat audio, like healing from indirect sources, attack invulnerable enemies. Change the Ultimate charge system and rebalance Ultimate cost between heroes. New commendations have been added for several heroes and one heroes can no longer receive multiple commendations.


See also Edit

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