Loot Boxes are collectible items that contain a random selection of items, including alternate skins, highlight intros, emotes, voice lines, sprays, and more.
- One Loot Box is earned every time a player levels up.
- During some special events, Loot Boxes can be distributed as a gift from the Overwatch team.
- One seasonal Loot Box is earned for the first time accessing the game in a seasonal event.
- One Loot Box is earned for the first time winning some game mode in the Arcade, for example 1v1 Mystery Duel or 3v3 Elimination.
- One Loot Box is earned for the 3rd, 6th, and 9th winning by playing Arcade game modes within the time between 2 resets.
- Loot Boxes may also be purchased via microtransaction:
Each Loot Box contains four randomly selected items that can be used to customize heroes or the player's profile. Items come in the Common, Rare, Epic, and Legendary quality levels, and every Loot Box includes at least one Rare or better item. Loot Box's contents are generated when the box is earned or bought, not when it is opened. For example, any Loot Box acquired before installing the July 19, 2016 patch will not contain any of Ana's items.
The overall chance for an item to be Common, Rare, Epic and Legendary is approximately 58.2%, 31.7%, 7.55% and 2.55%, respectively. There was a speculation that Loot Box's contents, especially Legendary items, have a mechanic called "pity timer", the same mechanic in Blizzard's Hearthstone. It means the longer streak a Legendary item is not found, the bigger chance a Legendary item will be in the subsequent box.
To open a Loot Box, either navigate to the main menu and click the "Loot Box" option or bring up the Escape menu and click the bright orange "Open Loot Box" button (when possessing at least one Loot Box). Players can open one Loot Box at a time, and they'll have a chance to preview or equip new items before moving on to the next Loot Box.
In Overwatch (as in many games by Blizzard Entertainment), different colors are associated with different item qualities: White= Common, Light Blue = Rare, Pink/Purple = Epic, and Gold/Orange = Legendary.
Items from Loot Boxes include player icons, skins, emotes, sprays, voice lines, victory poses, and highlight intros, as well as credits that players can spend to unlock items of their choice.
- Player Icons: Used to customize the avatar of the player profile. Player Icons reference heroes, abilities, miscellaneous in-game terms, or even other Blizzard games. All Player Icons come in Rare quality.
- Skins: Used to change the appearance of heroes. Skins come in three qualities: Rare, Epic and Legendary.
- Emotes: Used to perform an action through the use of the Communication Wheel. These are only for cosmetic purpose and have no effect on gameplay. All Emotes come in Epic quality, except for a select few Legendary ones.
- Sprays: Used to spray on a surface in the game. Sprays are based on heroes, maps, etc. Some sprays are not acquired through Loot Boxes, but achievements instead. All Sprays come in Common quality.
- Voice Lines: Used to speak with teammates in the voice of heroes through use of the Communication Wheel. All Voice Lines come in Common quality.
- Victory Poses: Used to customize the pose of heroes in the team's Victory photo finish. All Victory Poses come in Rare quality.
- Highlight Intros: Used to customize the animated introduction at the beginning of every Play of the Game. All Highlight Intros come in Epic quality.
- Credits: A pile of gold representing credits. Credits come in three qualities: Rare for 50, Epic for 150 and Legendary for 500. There is approximately 30% chance of a Loot Box containing a credit pile.
Duplicate items Edit
If a Loot Box contains an item that is already in the player's collection, the player will receive compensation in credits. Duplicate items reward one-fifth of the cost of that item. In case of duplicate Player Icons, the compensation is 15, as Player Icons cannot be bought and have no value. For other items, the compensation is as below:
Note that, although the price for seasonal event items are thrice the price of normal item of the same rarity, their compensations for duplicates are still equal to normal items'.
Seasonal event Loot Boxes Edit
For the seasonal event, Blizzard introduced a limited edition series of Loot Boxes. Any box earned through level up or purchase within the event's duration will become a seasonal event Loot Box instead of a normal Loot Box, and usually one seasonal event Loot Box will be awarded to the player upon launching the game for the first time before the end of the event.
These special Loot Boxes contained at least one item from the event's item series. Any other rule of Loot Box (rarity chance, duplication, etc.) was still applied for the Summer Game Loot Box.
Items from the Summer Games series could only be acquired from these special Loot Boxes and could not be bought from the Hero Gallery. Starting from the Halloween Terror event, special items may be bought from the Hero Gallery with thrice the price of normal items of the same rarity.
Any unopened seasonal event boxes will remain in their original form after the event; it means that those boxes will not be removed, or turn into normal boxes and will remain unopened. And if they are opened, they will still yield special seasonal items.
- Before the end of beta, Loot Boxes themselves came in various qualities, reflected by their glows.
- After calculating and taking duplicates into account, a player needs to open approximate 888 Boxes to own every item which existed in the base game, excluding post-release and limited-time items.
- Loot Box items are decided once they are obtained, meaning that you cannot save Loot Boxes until new items (highlight intros, skins, etc.) come out, as you will only get what was available at the time.
Patch changes Edit