Orb of Harmony
Ally-targeting healing projectile type
30 HP per second
120 m/s projectile speed
40 m range
Lasts 3 seconds or until target is changed
0-second cooldown
Zenyatta casts an orb over the shoulder of a targeted ally. So long as Zenyatta maintains line of sight, the orb slowly restores health to his ally. Only one ally can receive the orb's benefit at a time.
Default Key: (PC LShift, PS R1, XB RB)


Zenyatta gives an ally an orb that restores their health by 30 per second. This has no cooldown. Only one ally can receive Orb of Harmony's effect at a time. Multiple Orbs of Harmony do not stack.

The Orb of Harmony is automatically returned if the target is out of sight for over three seconds or if the target dies. Zenyatta will be notified when this occurs. The Orb of Harmony also disappears if Zenyatta himself dies.

In the Game Options, Zenyatta has one option that affects his Orb of Harmony:

  • Harmony Orb Sensitivity: Adjust the sensitivity of Orb of Harmony's targeting. The less value it is, the closer the distance between crosshair and the teammates has to be for assigning an orb.

Patch changes Edit

Zenyatta Navigation
General MainQuotesGallerySkins and WeaponsSprays
Abilities Orb of DestructionOrb of HarmonyOrb of DiscordTranscendence
Lore Organizations OmnicShambali
Character relationships Tekhartha MondattaGenji
Locations Nepal
Others Omnic CrisisIris