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Overwatch Wiki
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==Gameplay== ''Titan'' was intended to be a next generation MMO, and was a mix of MMO and FPS elements.<ref name = "CancelledYear">2017-09-22, [http://au.ign.com/articles/2017/09/22/overrwatch-from-cancelled-project-to-game-of-the-year-ign-expert-mode-ep-3?watch OVERWATCH: FROM CANCELLED PROJECT TO GAME OF THE YEAR - IGN EXPERT MODE EP. 3]. ''IGN'', accessed on 2017-09-23</ref> Its setting was a near-future one.<ref name = "ForgingWorlds"/> Players would have a home with different furniture, would be able to have a fireplace that would open up into a secret cave, driving in their car, going out into futuristic cities, talk to NPCs, and fight against various factions.<ref name = "ForgingWorlds">''[[Forging Worlds: Stories Behind the Art of Blizzard Entertainment]]''</ref> It was planned to feature at least ten playable classes (Jumper, Reaper, Juggernaut, Phoenix, Architect, Assassin, Guardian, Longshot, Spec Ops, Mechanic).<ref name = "TitanFailure">2017-05-11, [http://blizzardwatch.com/2017/11/05/blizzcon-2017-overwatch-rose-titans-failure/ BlizzCon 2017: How Overwatch rose from Titanโs failure]. ''Blizzard Watch'', accessed on 2017-11-05</ref> The Ranger is another confirmed class.<ref name = "ForgingWorlds"/> The following information is known about the classes: *Jumpers used their time travel tech to go back in time to save the world. Jumper designs were influenced by retro pilot jackets and goggles, and had an aviation theme to them.<ref name = "ForgingWorlds"/> *Rangers were equipped with a sniper rifle, assault rifle, and a rifle that could turn into a turret.<ref name = "ForgingWorlds">''[[Forging Worlds: Stories Behind the Art of Blizzard Entertainment]]''</ref> According to Ryan Denniston (a lead animator), the classes of ''Titan'' had a toylike feel to them.<ref name = "ForgingWorlds"/>
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