Zarya creates a 200 HP bubble-shaped barrier around a teammate which lasts for 2 seconds. Zarya's Energy will increase by 1 point per 5 damage done to the barrier, therefore, the maximum amount of Energy Zarya is able to gain from one barrier is 40. The barrier will absorb any kind of damage, even the pinned damage of Reinhardt's Charge. If the barrier still has at least 1 HP, it will be able to completely absorb one instance of incoming damage, no matter how large it is, but will not exceed the maximum of 40 Energy granted per barrier.
While the barrier is active, the equipped hero is immune to most forms of crowd control, such as Mei's Endothermic Blaster freezing effect, Roadhog's Chain Hook stun effect, and will have most debuffs removed. They are, however, not immune to crowd-control effects that pierce through the barrier, such as the knockback effect of Winston's Primal Rage and pinned effect of Reinhardt's Charge.
In the Game Options, Zarya has one option that affects her Projected Barrier:
- Projected Barrier: Adjust the sensitivity of Projected Barrier's targeting. The less value it is, the closer the distance between crosshair and the teammates has to be for projecting barrier.
Patch changes Edit
|General||Main • Quotes • Gallery • Skins and Weapons • Sprays|
|Abilities||Particle Cannon • Particle Barrier • Projected Barrier • Energy • Graviton Surge|
|Character relationships||Katya Volskaya • Alejandra • Sombra • Lynx Seventeen|
|Others||Omnium • Second Omnic Crisis|