| “Current outlook: uncertain.”|
This content is currently being modified on the Public Test Region.
Please refrain from editing the page to include the PTR changes until they are added to the live version of the game.
Junkrat takes 1.5 second to release a remote-controlled tire bomb. The player's point of view switches to third person and follow the tire, which continuously moves forward unless rested against a wall. The tire can be steered and can jump and climb walls. The RIP-tire makes a loud engine sound but is muffled if it does not move forward.
The tire can be detonated manually 0.5 second after deployed, but will automatically explode after 10 seconds. The explosion is contained within a 10-meter radius and is subject to damage falloff. The bomb has 100 health and can be destroyed by enemies prematurely. Since a recent update, the tire will now only damage enemy players, but not onto allies or Junkrat himself.
While the bomb is in use, Junkrat is left immobile and defenseless, and can be damaged or killed during this time. If Junkrat is killed, he can continue to steer the RIP-tire, and the respawn countdown will not begin until it detonates.
In the Game Options, Junkrat has an option that affects his RIP-Tire:
- RIP-Tire Automatically Climb Walls: When enabled, Junkrat's RIP-tire will automatically scale up to any wall after pressing the appropriate button once. Otherwise, the button must be held.
A Junkrat on the enemy team and player-controlled Junkrat will shout "Fire in the hole!" while an allied Junkrat will shout "Ladies and gentlemen, start your engines!"
- When equipping Dr. Junkenstein skin, enemy and player-controlled Junkrat will shout "Get ready for a shock!", while an ally Junkrat will shout "Ladies and gentlemen, my latest creation!"
Patch changes Edit
|General||Main • Quotes • Gallery • Skins and Weapons • Sprays|
|Abilities||Frag Launcher • Concussion Mine • Steel Trap • Total Mayhem • RIP-Tire|
|Others||Junkers • Omnium|
|Media||Comic Shorts||Going Legit|