Single-target resurrection type
5 m range
1.375 m/s movement speed
1.75 sec cast time
Lasts 2.25 seconds
30-second cooldown
Mercy radiates restorative power, bringing nearby dead allies back into the fight with full health.
Default Key: (PC E, PS L2, XB LT)


When an ally dies, Mercy is able to see a yellow soul globe at the spot where they died. Using this ability, Mercy is able to revive any nearby fallen teammate, restoring them to full health at the location of their respective soul globe. This applies to any teammate within 5 meters of Mercy that has not yet respawned. After pressing the ability button, Mercy will go through a cast animation lasting 1.75 seconds before the ally is revived. If she is hit by crowd control in this time, Resurrect will be interrupted. During the casting animation, Mercy's movement speed will be slowed by 75%.

The ability is affected by line of sight restrictions: Mercy can't Resurrect teammates through walls, below floors, and above ceilings, even if they're within range. Mercy must also face the soul to resurrect the player. When D.Va is resurrected by Mercy, she comes back outside her mech and immediately gets her ultimate Call Mech at full charge.

When resurrected, there is a 2.25 second delay before the teammate is fully revived. During this time, the revived teammate will be glowing yellow and is invulnerable, but cannot use abilities.

Trivia Edit


The original icon for Resurrect, used when it was an ultimate ability.

  • Resurrect is the first (and currently only) ability to lose its status as an ultimate ability after the game's launch.
    • When Resurrect was still an ultimate ability, the ultimate callout for an allied or player-controlled Mercy was a louder version of "Heroes never die!", while the callout for an enemy Mercy was "Helden sterben nicht!"
    • Resurrect is also the first (and currently only) ability to have its icon changed after live release.
  • At 30 seconds, Resurrect has the longest cooldown of any normal ability.
  • Mercy's "Heroes never die" voice line changes with some of her Legendary skins.
    • The Imp and Devil skins change it to "Heroes never die… for a price."
    • The Sigrún and Valkyrie skins change it to "Til Valhalla!"
    • The Winged Victory skin changes it to "Onwards to victory!"
    • The Witch skin changes it to "My servants never die!"
  • The Witch of the Wilds still utilizes the ultimate ability version of Resurrect in the Junkenstein's Revenge brawl.

Patch changes Edit

  • Overwatchemblem black November 16, 2017 Patch: Cast time increased from 0 seconds to 1.75 seconds; Mercy’s movement speed is now reduced by 75% while casting; Can now be interrupted when Mercy is knocked back, stunned, or hacked.
  • Overwatchemblem black October 17, 2017 Patch: Valkryie no longer resets or reduces Resurrect’s cooldown, gains a bonus resurrection charge instead.
  • Overwatchemblem black September 21, 2017 Patch: The credit that Mercy’s Resurrect contributes toward her on-fire meter has been adjusted to account for the recent changes in its functionality.
  • Overwatchemblem black September 19, 2017 Patch: Ability is no longer an ultimate and now targets a single player, instead of every player within a radius; Radius reduced to 5 meters; Ability cooldown is 30 seconds: Mercy is no longer granted invulnerability while Resurrect is active.
  • Overwatchemblem black February 28, 2017 Patch: While performing a resurrection, Mercy now becomes temporarily invulnerable along with the allies being revived.
  • Overwatchemblem black January 12, 2017 Patch: Fixed a bug that was allowing Mercy to Resurrect players that had fallen off the map to their death.
  • Overwatchemblem black December 13, 2016 Patch: Fixed a bug that prevented Mercy from using Resurrect in rare situations on King’s Row.
  • Overwatchemblem black November 15, 2016 Patch: Fixed a bug that allowed healers to gain Ultimate charge more quickly than intended.
  • Overwatchemblem black September 1, 2016 Patch: Resurrected allies will be able to maneuver after 2.25 seconds (reduced from 3 seconds). Fixed a bug that kept Junkrat’s ammo from being refilled when he was resurrected.
  • Overwatchemblem black July 19, 2016 Patch: Ultimate charge cost increased by 30%; Movement is no longer prevented during activation; Guardian Angel instantly resets upon use
  • Overwatchemblem black June 28, 2016 Patch: Players can no longer be resurrected in out-of-play areas on Ilios.
  • Overwatchemblem black February 9, 2016 (beta) Patch: Ultimate charge cost decreased by 25%; Activation time decreased from 1.5 seconds to 1 second; Range decreased from 40 meters to 15 meters; No longer locks aim during activation
  • Overwatchemblem black November 20, 2015 (beta) Patch: Effect now happens at the start of the cast time, instead of the end
  • Overwatchemblem black November 9, 2015 (beta) Patch: Effect now happens at the end of the cast time, instead of the start

Mercy Navigation
General MainQuotesGallerySkins and WeaponsSprays
Abilities Caduceus StaffCaduceus BlasterGuardian AngelResurrectAngelic DescentRegenerationValkyrie
Lore Organizations Overwatch
Character relationships GenjiJack Morrison
Locations Swiss Headquarters
Others Biotic FieldBiotic RifleBiotic Grenade
Media Animated Shorts We Are Overwatch
Comics Uprising