Sentry Turret Independent object constructing type 3 turrets stored Max 3 turrets on the field 1.5 seconds cast time 10-second cooldown Enemy-tracking turret data Attack and debuff type type Enemy-autotargeting beam attack type 25HP 50 or ~43 damage per second -30% movement speed 10 m range Lasts until destroyed or replaced ✘ Cannot headshot Symmetra sets up a small turret that automatically fires speed-reducing blasts at the nearest enemy within range. Several turrets can be built on the battlefield at once. Default Key: (, , )
Symmetra throws a small turret that fires a laser at targets within 10 meters when placed, and can be destroyed while travelling. This laser deals 60 damage per second and slows the target's movement speed. The slowing effects will stack if multiple turrets attack one target.
These turrets can be placed on any surface and have 25 hp each. Up to 3 turrets may be placed, and Symmetra may have up to 3 turrets in reserve. Symmetra can see her turrets' locations through walls, and is notified in this way when they are attacking an enemy or if they have been destroyed.
June 26, 2018Patch:Turret is now placed like a projectile instead of being set in place; Can hold a max of 3, down from 6; Can now deploy a max 3, down from 6; Damage increased; Amount of slowing effect increased.
March 22, 2016 (beta)Patch:Symmetra’s Sentry Turrets should no longer acquire targets from inside Mei’s Ice Wall.; Fixed an issue where Symmetra Sentry Turrets couldn’t be placed in select (but otherwise intended) areas
February 9, 2016 (beta)Patch:Symmetra’s turrets will no longer generate Ultimate charge when dealing damage to barriers