FANDOM


IconSonicAmplifier
Sonic Amplifier
20 rounds per clip
1.25-second reload
Primary fire: Sonic Projectiles
Burst fire linear projectile type
20 damage per projectile
  4 projectiles per shot
  Max 80 bodyshot damage
1 burst per second
4 rounds per burst
50 m/s projectile speed
✔ Can headshot
Secondary fire: Soundwave
Knockback and damaging frontal area-of-effect type
25 damage
4 rounds per shot
8 m range
4-second cooldown
✘ Cannot headshot
✘ Cannot inflict self knockback

Lúcio can hit his enemies with sonic projectiles or knock them back with a blast of sound.
Primary Fire Key: (PC LMB, PS R2, XB RT)
Secondary Fire Key: (PC RMB, PS L2, XB LT)
Lucioplate

Details Edit

Lúcio's primary fire will fire 4 sonic projectiles that move at a medium speed; one shot costs 4 ammo. Each projectile deals 20 damage, inflicting total 80 damage if all 4 rounds hit. The projectile can inflict headshot.

Lúcio's secondary fire will create a short-range soundwave that deals 25 damage and pushes back enemies a considerable distance, with increased force if fired in the direction the target is moving or the target is close to Lúcio. One shot of soundwave costs 4 ammo and has a cooldown of 4 seconds.

Because 4 ammo are always used each time with either primary or secondary attacks from an ammunition of 20, 5 possible shots, including soundwave, will be used before reloading.

Patch changes Edit

  • Overwatchemblem black April 11, 2017 Patch: Damage increased by 25%; Projectile speed increased from 40 to 50; Alternate fire now considers vertical orientation when knocking targets back
  • Overwatchemblem black March 8, 2016 (beta) Patch: Damage reduced by 25%, Projectile size slightly reduced
Lúcio Navigation
General MainQuotesGallerySkins and WeaponsSprays
Abilities Sonic AmplifierCrossfadeAmp It UpWall RideSound Barrier
Lore Organizations Vishkar Corporation
Character relationships Symmetra
Locations Rio de Janeiro
Others Synaesthesia AuditivaLúcioball
Media Articles Lúcio's World Tour -