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Spectator Mode is the method by which players can observe matches rather than participating in them. There are three scenarios in which spectator mode is used.

If a player is waiting to respawn and has skipped the killcam, they will be allowed to spectate their teammates until they respawn. In all gamemodes except Elimination, the spectator is locked in a third-person perspective and cannot rotate the camera manually.

If a player joins a group that is already playing a match, that player will be allowed to spectate the team until someone leaves. The spectator will be able to switch between first-person and third-person perspectives.

When setting up a Custom Game, up to 12 players may be put onto the spectator team. These spectators may be assigned teams or be left neutral, allowing them to spectate anyone and to have their own, free-roaming camera. Neutral spectators will also be able to see every player's hero, health, and ultimate charge at once.

See AlsoEdit

Patch ChangesEdit

  • Overwatchemblem black December 13, 2016 Patch: Fixed a bug that forced players to join Play vs. AI matches when attempting to spectate a friend
  • Overwatchemblem black November 15, 2016 Patch: The number of observer slots in Custom Games has been increased from 6 to 12; Fixed a bug that occasionally produced incorrectly colored health bars when spectating Custom Games
  • Overwatchemblem black October 11, 2016 Patch: Static cameras are now supported in spectator mode; Camera movement in Spectator Mode has been improved; Spectators are now able to see the Assemble Heroes countdown timer on all maps during a Custom Game; You are no longer able to see your killer’s red outline while spectating your team before respawning
  • Overwatchemblem black September 1, 2016 Patch: Made several minor adjustments to typography in the Spectator UI; The spectate option now becomes unavailable (the button will be greyed out) when all spectator slots have been filled in a Custom Game lobby
  • Overwatchemblem black August 16, 2016 Patch: Fixed a bug that was blocking spectator cameras from passing through some doors and force fields
  • Overwatchemblem black July 19, 2016 Patch: Added Spectator camera collision to most maps
  • Overwatchemblem black April 6, 2016 (beta) Patch: Fixed an issue that caused the killcam and spectator camera angle to suddenly “snap” whenever Zarya cast Particle Barrier or Projected Barrier
  • Overwatchemblem black April 5, 2016 (beta) Patch: Several polish updates have been made to Spectator Mode
  • Overwatchemblem black March 25, 2016 (beta) Patch: Player levels should now appear in Spectator Mode
  • Overwatchemblem black March 8, 2016 (beta) Patch: The “On Fire” mechanic while viewed through the Spectator Mode UI should scale down appropriately with the size of hero portraits
  • Overwatchemblem black February 18, 2016 (beta) Patch: Projectiles will now appear to line up more correctly with targets when viewing a player in Spectator Mode
  • Overwatchemblem black February 9, 2016 (beta) Patch: Scrolling the Mouse Wheel will now zoom you in and out of third-person view; When spectating in third-person, right-clicking will now detach the camera at its current location; The third-person camera will now orient based on where the spectated player is aiming