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Suddendeath

Sudden Death occurs when a Competitive Play match is tied. One team will be placed on offense and the other on defense by coin tossing.

The Sudden Death will be played as a single, abbreviated round; if the attackers are able to capture the objective, they win. Otherwise, the defending team wins. The objectives for the attacker side are:

This mechanic will only be active for Season 1.[1]

Patch changes Edit

  • Overwatchemblem black July 6, 2016 Patch: The duration of Sudden Death has been adjusted across all maps from 1m45s to the following values, Hanamura: 1m35s, Temple of Anubis: 1m30s, Volskaya Industries: 1m35s, Dorado: 1m30s, Route 66: 1m35s, Watchpoint: Gibraltar: 1m35s, King's Row: 1m30s, Numbani: 1m50s.


ReferencesEdit

  1. Eurogamer